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Evolution2K 2013 from a SkullGirls perspective

I have to admit that this year’s Evo was totally different from last year’s, which was actually a lot bigger and they separated the rooms for spectators at the finals (which we didn’t even stay for). Our focus was more on a game called Skullgirls, which is highly rated yet fully supported by fans rather than a publisher (making it a very indie game by fighting game standards).

Even so, it was not part of the main roster of games – usually Street Fighter, Marvel vs Capcom 3, Injustice: Gods Among Us (the new DC game similar to the latest version of Mortal Kombat), and for some strange reason, Super Smash Brothers Brawl was part of it because of some large donation from a mysterious benefactor.

We did attend a few panels, one for Maximilian’s (The Online Warrior) Assist Me show and SkullGirls – which had a panel of the designers, animators, and programmers first and then the voice actors right after. The panels were probably the most interesting part of the event, though I have to say, this crazy looking pomeranian was the real star of the Assist Me panel. Female attendees of EVO seem more like eye candy (especially if they are cosplaying) and it is almost hard to enjoy being part of an event that is so geared towards guys.

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Copyright 2013 Liane Chan